The 16 Personality Types Through Hunter X Hunter

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MBTI and Myers-Briggs related content

Hunter X Hunter has a wealth of characters to dig into and analyze. Unfortunately, not all warrant an individual analysis. The show could only focus on so many characters, so certain ones end up with limited screen time. Of course, this doesnโ€™t always mean those characters are impossible to identify; there just isnโ€™t enough evidence to fill an individual article. However, for such a lengthy series, we hate to just skip over a bunch of characters, so weโ€™re writing this article, The 16 Personality Types Through Hunter X Hunter, to account for the rest.

Our goal was to get an example of each of the 16 types, while only focusing on prominent characters. Unfortunately, some characters that made the list werenโ€™t extremely prominent, but thatโ€™s how this tends to go. If you notice any characters absent from the list, we were either unable to identify them or we just overlooked the character. Youโ€™re welcome to ask in the comments. In addition, if you would like to see an individual analysis for any of these characters, feel free to ask. We canโ€™t make any guarantees, but weโ€™ll check over our notes and see if itโ€™s possible. (Assuming we havenโ€™t written one already. Youโ€™ll see links in the article below. )

The 16 Personality Types Through Hunter X Hunter

ISTP โ€“ Ging Freecss

โ€œIโ€™m always going after everything I want in the moment, no matter what. Iโ€™m so focused that I will completely stop caring about the object of my desire.โ€

Ging believes in pursuing whatever he desires, and enjoying every little detour along the way. He views external qualifications as hassle to obtain, and may forgo them as a result. Ging can be extremely strategic when necessary, predicting peopleโ€™s actions well in advance. He prefers to remain emotionally detached from others. Ging makes himself extremely difficult to tie down, and turns his sonโ€™s search for him into a game.

Other Examples: Killua Zoldyck

ESTP โ€“ Hisoka MorowHisoka ESTP

โ€œMy techniques are so adaptable that they donโ€™t lose their effectiveness if my opponent knows about them.โ€

Hisoka is constantly seeking a challenge or a thrill, often in the form of a worthy opponent. He is highly adaptable, willing to shift gears the moment something (or someone) more interesting comes along. He often places himself in risky situations, and may use his ability to manipulate others as a means to escape. Hisoka frequently appears cynical or apathetic, lacking any obvious principles or values.

Read an in-depth analysis of this character here.

Other Examples: Morel Mackernasey, Isaac Netero

INTP โ€“ Chrollo Lucilfer

โ€œPerhaps because theyโ€™ve nothing to do with us. No, on second thought, itโ€™s not that simple. My motives are unimportant now. I donโ€™t like speaking of them, but surprisingly enough, or as I expected, the reasonโ€™s the key to understanding myself.โ€

Chrollo is inquisitive and speculative. He questions everything around him, and often shares his reasoning with his team. While Chrollo possesses a strong loyalty to his Phantom Troupe, he approaches it in an emotionally detached way. He is loyal to the logical structure (the spider), not to any one individual. Chrollo puts rules in place to ensure its overall survival, but fails to account for any emotionally-driven reactions or decisions

Read an in-depth analysis of this character here.

Other Examples: Meleoron

ENTP โ€“ Neferpitou

โ€œThat was so fun! It felt like a dream. I wish I could do it again with youโ€ฆโ€

Neferpitou, or Pitou, is enthusiastic and curious. Her curious nature can make her prone to distraction. She enjoys experimenting and trying new things, regardless of the potential risk. Pitou is extremely loyal to the Chimera Ant King, as all members of the royal guard are. However, sheโ€™s unbothered when the Kingโ€™s deviates from his original course, and remains supportive of his interests. She readily prioritizes his priorities, and sacrifices herself in the process.

Other Examples: Pariston Hill

ISFP โ€“ Menthuthuyoupi

โ€œI suppose I felt like I couldnโ€™t lose to the enemy in any way. I thought breaking a promise, even a promise I made to one of my enemies, would be like conceding defeat.โ€

Menthuthuyoupi, or Youpi, is reserved, loyal, and focused on King Meruemโ€™s goal. He typically presents as a stoic, but during battle, he will allow rage to fuel and strengthen him. Youpi possesses a sense of honor which confuses his opponents at one point. It even turns into a weakness in regard to achieving their primary objective. Meruem later chides him for his actions, referring to it as Youpiโ€™s โ€œemotional instabilityโ€.

ESFP โ€“ Leorio Paradinight

โ€œThis may not be my fight, but I canโ€™t sit back and pretend nothing happened. Thatโ€™s not my style. See the thing isโ€ฆ I canโ€™t run away!โ€

Leorio is impatient, opportunistic, and present-oriented. From the start of the show, he proves himself to be impulsive and hasty, prone to acting (or speaking) before thinking. At his best, he can be very compassionate, caring and loyal, while at his worst, he is unabashedly selfish. Leorio struggles with being overly aggressive when he feels disrespected. He tends to distrust authorities, and occasionally falls prey to bouts of paranoia.

Read an in-depth analysis of this character here.

Other Examples: Knuckle Bine

INFP โ€“ Palm Siberia

โ€œBut isnโ€™t it important to be able to respect someone you love? Oh, of course I havenโ€™t told him any of this, and I donโ€™t plan toโ€ฆ Though you never know, right? Love is something that just happens, donโ€™t you think?โ€

Palm is an erratic individual, who often seems fixated on romance. In conversations, she frequently veers off-topic, and rambles. Sheโ€™s emotionally volatile, prone to lashing out suddenly. As a result, those around her tend to be on their guard. At a certain point, she fixates on Gon, and develops a deep loyalty to him. Palm takes her missions very seriously, and ultimately plays a vital role in stopping the Chimera Ants.

ENFP โ€“ Welfin

โ€œI shouldโ€™ve just run for it!! All because Youpi keeled over in front of me like a dead bug!! I fooled myself into thinking I could take on the King too!! I got carried away!! I felt invincible!! Like a dumb little kid!! How stupid!! In all the chaos, I got caught up in delusions of heroism and nostalgia for Gyro!!โ€

Welfin didnโ€™t get a lot of screen time, but I believe ENFP fits him. Welfin is shown considering several possibilities and running scenarios when approaching problems. Heโ€™s inquisitive and prone to guesswork, which he usually seems comfortable acting on. However, heโ€™s also prone to paranoia. Beyond that, Welfin has an idealistic streak. He believes in his former leader, Gyro, holding him in high esteem. After Meruemโ€™s death, Welfin resolves to seek Gyro out and help him rebuild their nation.

ISTJ โ€“ Kite

โ€œDuring these fights, I canโ€™t keep looking out for you. If you canโ€™t beat him, youโ€™d better go back. Or youโ€™d be just a hindrance.โ€

Kite is rigid and stern. He tends to be blunt and even harsh with those around him, even to the point of punching an 8-year-old Gon for a mistake. While Kite allows Gon and Killua to join him in combat for a while, he possesses a sense of caution, which later provokes him to send them back because he sensed the upcoming fight would be too dangerous. While Kite is a skilled fighter, the random nature of his ability is a constant source of frustration, because it never gives him exactly what he wants.

Other Examples: Cheadle Yorkshire, Colt

ESTJ โ€“ Biscuit Krueger

โ€œTheyโ€™re just wasting their potential! Theyโ€™re rough gemstones that will shine with just a little polishing, but at this rate theyโ€™ll run into stronger players or monsters, and itโ€™ll be game over!โ€

Biscuit, or Bisky, is a bossy and intense individual, who enjoys being in charge and teaching others. However, she demands complete obedience and struggles deeply when watching others do things badly. She emphasizes not rushing oneโ€™s training, so mistakes can be avoided or at least never repeated. Bisky avoids emotional attachment, and is shown downplaying morals as a means to resolve crisis.

INTJ โ€“ Kurapika

โ€œHonestly, have some foresight.โ€

Kurapika focuses on analysis and reading between the lines. Heโ€™s greatly frustrated by reckless behavior, and tends to think things out well in advance of action. He is naturally blunt with others, and believes in maintaining order. Kurapika doesnโ€™t struggle to take charge and give out orders, if he feels it is more efficient. He spends the entire series fixated on a single goal, and working tirelessly to reach it.

Read an in-depth analysis of this character here.

Other Examples: Knov

ENTJ โ€“ MeruemMeruem ENTJ

โ€œThat defies all logic. In the hands of an incompetent, power brings nothing but ruin. This must be the work of imbeciles.โ€

Meruem values competence and demands obedience. Just after birth, Mereum immediately kills anyone who questions his authority or decisions, including his own mother. The concept of being passive is foreign to him. His decisive nature makes him quick to act, and quick to pursue whatever he desires. Over time, he accidently forms an attachment to Komugi, which ultimately leads him to question his entire purpose and grow as an individual.

Read an in-depth analysis of this character here.

ISFJ โ€“ Shoot McMahon

โ€œBut I canโ€™t help but wonder, why is it that now, and then he seems so sad? Noโ€ฆ I canโ€™t worry about others right now. Out of everyone here, Iโ€™m the one suffering from the most anxiety.โ€

Shoot values consistency and caution. He is deliberate and thorough when taking down his opponents, but also prone to avoiding direct confrontation if possible. He struggles with anxiety and avoids opportunities as a result. In spite of his career choice, Shoot dislikes hurting others. In addition, heโ€™s shown analyzing peopleโ€™s emotional states, and speculating about the reason behind them, even when he should be more focused on himself.

ESFJ โ€“ Gon Freecss

โ€œLetโ€™s work together and figure it out!โ€

Gon is group-oriented, compassionate, earnest, and helpful. He possesses a team spirit, and shares credit wherever possible. He usually seeks to find ways for mutual gain, even amongst opponents. Gon runs simulations in his mind, and considers possible future scenarios as a way to be prepared when the time comes. He values gaining experience, practicing tirelessly, and sticking to what he knows will work.

Read an in-depth analysis of this character here.

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INFJ โ€“ Illumi Zoldyck

โ€œNow I can tell you, that you would not make a good Hunter. Your calling is as an assassin. Thereโ€™s no fire in you, just darkness. It sustains you, drains you of any desire. Your only joy is in causing death, and even that is fleeting. That is how Dad and I molded you.โ€

Illumi is manipulative and controlling, especially in regards to Killua. He loves Killua in twisted sort of way, and works to mold him into the assassin that he should be. He is an extremely cautious individual, preferring to prepare well in advance or avoid direct confrontation by utilizing other tactics, such as psychological manipulation. For instance, Illumi breaks Killuaโ€™s spirit at the start of their match (during the Hunterโ€™s exam) before any fighting even begins.

ENFJ โ€“ Shaiapouf

โ€œNevertheless, even if it means I am executed for my crime, I do this for the king, for the sake of our species. She is not necessary.โ€

Shaiapoufโ€™s intense love and devotion to the Chimera Ant King leads to him be overprotective and manipulative. He often goes against the Kingโ€™s wishes in an effort to do what he believes is best for him. Pouf spends the latter portion of his screen time lying to the King (or convoluting the truth) with the goal to force the best possible outcome for their species. Heโ€™s idealistic and holds himself to a high standard, which occasionally leads to self-criticism and doubt.

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